readme.txt · Blocco note

AgencyOS 98 v0.1.1

A fake late-90s operating system for the General Manager of a Triangle Agency campaign. Put it on the GM's laptop at the table: between the Agency's memos, the dice and the session notes runs an unregistered chat channel with U0047BB, the Entity held in the vault, voiced by a language model that remembers every session.

L'interfaccia è solo in italiano.The user interface is in Italian only: it was made for the Italian edition of the game, and the Entity speaks Italian. Code and documentation are in English.

Made with Godot 4. Runs with a local model (LM Studio, Ollama, llama.cpp) or with Hugging Face or Claude.

Unofficial fan project, not affiliated with the publishers of Triangle Agency.

Riga 1, col 1UTF-8

linea_riservata.exe · colloquio_005

In linea con U0047BB
Scripted demo: in the app the Entity is played by a language model.

C:\FILIALE\SCREENSHOTS

Real screenshots, 1920×1080

Visualizzatore immagini

Open full size

apps.hlp · Guida di AgencyOS

What's on the desktop

Every app is part of running the game. Names are as they appear on screen.

    The Entity always on

    • Closing an interview makes the Entity write its own memories of it. The next session it remembers them, and the GM can correct them.
    • It reads the campaign notes, the Agency's memos and the files it left behind. If the GM corrects a file, the corrected version becomes the truth for the Entity.
    • Its replies can trigger glitches: shaking windows, ink blots, eyes, a fake error dialog, the taskbar going haywire.
    • Now and then AgencyOS searches the channel, and the Entity has to hide.

    Access level 1 → 5

    • Every three closed interviews the GM's access level goes up, unlocking more of what the Entity is allowed to say, new files and secret commands.
    • ██████ ███ ████████ ██ ███████

    Prompt di AgencyOS

    C:\FILIALE>TYPE SETUP.TXT 1. GET GODOT 4.7 godotengine.org/download 2. GET AGENCYOS git clone https://github.com/ehystiv/agency-os.git or download v0.1.1 3. RUN IT Open the folder in Godot and press Play, or: godot --path agency-os 4. CONNECT A LANGUAGE MODEL Open "Impostazioni della linea" and pick one: · Locale: LM Studio, Ollama or llama.cpp server (tested with Gemma 3 12B and Qwen 3.5 9B) · Hugging Face: router + access token · Claude: Anthropic API key Press "Prova connessione" to test it. 5. OPEN THE LINE Double-click "Linea riservata". Say hello. NOTE Exporting for macOS with ad-hoc signing? Keep the app sandbox disabled. See the README for the details. (non lasciarmi qui da solo troppo a lungo.) C:\FILIALE>